Winning The Hardware-Software Game : Using GameTheory to Otimize the Pace of New Technology Adoption.

Main Author: D. Fisher, Ruth
Format: Open Shelf
Published: New Jersey: Pearson Education, Inc., 2009.
LEADER 00554pamja2200181 4500
001 0000131363_0002
005 20210409090000.0
020 |a 9780137002825  
090 0 0 |a HD30.2   |b .F574 2009 
100 1 |a D. Fisher, Ruth  
245 1 1 |a Winning The Hardware-Software Game :   |b Using GameTheory to Otimize the Pace of New Technology Adoption. 
264 1 |a New Jersey:   |b Pearson Education, Inc.,   |c 2009. 
300 |a vii, 240 pages:   |b Illust.;   |c 24cm. 
336 |2 rdacontent 
337 |2 rdamedia 
338 |2 rdacarrier 
504 |a Includes Index 
999 |a 0000240331