Winning The Hardware-Software Game : Using GameTheory to Otimize the Pace of New Technology Adoption.
Main Author: | D. Fisher, Ruth |
---|---|
Format: | Open Shelf |
Published: |
New Jersey:
Pearson Education, Inc.,
2009.
|
LEADER | 00554pamja2200181 4500 | ||
---|---|---|---|
001 | 0000131363_0002 | ||
005 | 20210409090000.0 | ||
020 | |a 9780137002825 | ||
090 | 0 | 0 | |a HD30.2 |b .F574 2009 |
100 | 1 | |a D. Fisher, Ruth | |
245 | 1 | 1 | |a Winning The Hardware-Software Game : |b Using GameTheory to Otimize the Pace of New Technology Adoption. |
264 | 1 | |a New Jersey: |b Pearson Education, Inc., |c 2009. | |
300 | |a vii, 240 pages: |b Illust.; |c 24cm. | ||
336 | |2 rdacontent | ||
337 | |2 rdamedia | ||
338 | |2 rdacarrier | ||
504 | |a Includes Index | ||
999 | |a 0000240331 |