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00764pampa2200229 4500 |
001 |
0000069445_0033 |
005 |
20170427090000.0 |
020 |
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|a 012229064X
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020 |
|
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|a 9780122290640
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090 |
0 |
0 |
|a QA76.76
|b E24 2005
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100 |
0 |
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|a Eberly, David H.
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245 |
0 |
0 |
|a 3D game engine architecture :
|b engineering real-time applications with wild magic
|c David H. Eberly.
|
260 |
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|a Amsterdam:
|b Elsevier,
|c c2005.
|
300 |
|
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|a xv, 736p.:
|b col. ill.;
|c 24cm.
|
490 |
|
1 |
|a Morgan Kaufman series in interactive 3D technology
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500 |
|
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|a No. Tag : 1301025
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504 |
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|a Includes biliographical and index
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650 |
|
0 |
|a Computer graphics
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650 |
|
0 |
|a Three-dimensional display systems
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650 |
|
0 |
|a Computer games
|x Programming
|
999 |
|
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|a 0000108381
|
999 |
|
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|a 0000109650
|