Creating 3D game art for the iPhone with Unity : featuring modo and blender pipelines

Main Author: McDermott, Wes
Format: Open Shelf
Published: Amsterdam: Focal Press, c2011.
Subjects:
LEADER 00729pamja2200217 4500
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005 20170419090000.0
020 |a 9780240815633 (pbk)  
090 0 0 |a QA76.76.C672   |b M33 2011 
100 0 |a McDermott, Wes  
245 0 0 |a Creating 3D game art for the iPhone with Unity :   |b featuring modo and blender pipelines   |c Wes McDermott. 
260 |a Amsterdam:   |b Focal Press,   |c c2011. 
300 |a xvi, 253p.:   |b col.ill.;   |c 25cm. 
500 |a No. Tag : 1100442 
504 |a Includes index 
650 0 |a Computer games   |x Programming  
650 0 |a Video games   |x Design  
650 0 |a Unity (Electronic resource)  
650 0 |a Three-dimentional display systems  
650 0 |a Computer adventure games  
999 |a 0000106490